This project was created to show my portfolio in a more interactive way. It was created with Godot and it is a work in progress but it has been my way to show my work since this site you are seeing!

I tried to create a portfolio that could be played and I thought: “What better way to demonstrate my ability to create games than by creating one?”

Portfolio

Concept

I wanted to demonstrate my game development skills directly through the medium of the portfolio itself. Instead of just reading about my projects, users can “play” through them.

Technical Challenges

Gameplay

The core loop involves launching a duck through rings to navigate between projects. It features a combo system and physics-based interaction. I am currently working on expanding the gamification elements, including a currency system to unlock cosmetic items and some rewards for interacting with the portfolio.