Intern Godot Developer - Tsunoa Games
2025 — 2025
Refactored and developed save, pause and economy system for a secondary project.
Hi I am Alvaro Martos
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A Software Engineer from the south of Spain, focused on video game development. I’m a technical-minded developer with a strong sensitivity for game design. I’ve been playing video games since I was a child, and my life has always revolved around them!
My biggest contributions have always been on the technical side but I also stand out for good cross-disciplinary communication and teamwork.
Refactored and developed save, pause and economy system for a secondary project.
Learned about the complete video game development lifecycle, gaining a solid understanding of the industr's product vision. Specialized in programming, physics simulation, serious games, and game design.
Developed new features and maintained the Massimo Dutti mobile application, collaborating closely with Inditex internal teams to deliver high-quality solutions in an agile environment. Responsibilities included UI programming, Google Analytics integration, Kotlin code migration, internal library maintenance, and bug fixing to improve app stability.
Built and maintained a school resource management app. Main responsibilities included fixing user-reported bugs, implementing new features, and performing manual QA testing to ensure app stability and usability.
Acquired the technical foundation and core knowledge to begin my professional career as a software engineer.